<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-2377261579701696508</id><updated>2012-02-16T07:23:12.528-08:00</updated><title type='text'>Center for the Study of Digital Games and Play</title><subtitle type='html'></subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://gaputrecht.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>GAP</name><uri>http://www.blogger.com/profile/13712750569605321374</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>20</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-6578649599329769453</id><published>2011-12-11T23:13:00.001-08:00</published><updated>2011-12-12T04:34:47.514-08:00</updated><title type='text'>NEWMEDIA_studies Magazine issue #5: Serious Gaming</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.newmediastudies.nl/sites/default/files/imagecache/magazine-cover/dali.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="320" src="http://www.newmediastudies.nl/sites/default/files/imagecache/magazine-cover/dali.png" width="273" /&gt;&lt;/a&gt;&lt;/div&gt;The students of our New Media &amp;amp; Digital Culture MA program have put together a &lt;a href="http://www.newmediastudies.nl/magazine/editions/serious-gaming" target="_blank"&gt;special issue on games &lt;/a&gt;for the &lt;a href="http://newmediastudies.nl/" target="_blank"&gt;NEWMEDIA_studies&lt;/a&gt; Magazine called Serious Gaming!&lt;br /&gt;&lt;br /&gt;Edited by Eline Muijres and Anna Sonnemans, this issue is, however, not all about what has become known as "serious games". Instead, also expect articles on a wide variety of topics including judaism in El Shaddai, recursive structures in Red Dead Redemption, a critical look on game journalism, techno-intimacy in Japanese dating sims, and the concept of a "gamer dead point". &lt;a href="http://www.newmediastudies.nl/magazine/editions/serious-gaming" target="_blank"&gt;Enjoy&lt;/a&gt;!&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-6578649599329769453?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/6578649599329769453'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/6578649599329769453'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/12/students-of-our-new-media-digital.html' title='NEWMEDIA_studies Magazine issue #5: Serious Gaming'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-7392332141382849508</id><published>2011-11-21T02:17:00.001-08:00</published><updated>2011-11-24T02:27:24.998-08:00</updated><title type='text'>Think Design Play: DiGRA 2011 Conference papers online</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://www.digra.org/digra_conference/DiGRA_Conference.PNG/" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="80" src="http://www.digra.org/digra_conference/DiGRA_Conference.PNG/" width="320" /&gt;&lt;/a&gt;&lt;/div&gt;The digital conference proceedings of the &lt;a href="http://gamesconference.hku.nl/" target="_blank"&gt;Think Design Play: DiGRA 2011 Conference&lt;/a&gt;, held recently in Hilversum here in The Netherlands, are now &lt;a href="http://www.digra.org:8080/Plone/dl/order_by_author?publication=Think%20Design%20Play:%20The%20fifth%20international%20conference%20of%20the%20Digital%20Research%20Association" target="_blank"&gt;online&lt;/a&gt;. We were fortunate that many papers of our team, our affiliated researchers and (former) students were accepted. Here's an overview:&lt;br /&gt;&lt;br /&gt;Lammes, Sybille - "&lt;b&gt;The map asplayground: Locationbased games as cartographical practices&lt;/b&gt;" (&lt;a href="http://www.digra.org:8080/Plone/dl/display_html?chid=http://www.digra.org:8080/Plone/dl/db/11310.35282.pdf" target="_blank"&gt;INFO&lt;/a&gt;/&lt;a href="http://www.digra.org:8080/Plone/dl/db/11310.35282.pdf" target="_blank"&gt;Full Text&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;Glas, René - "&lt;b&gt;BreakingReality: Exploring Pervasive Cheating in Foursquare&lt;/b&gt;" (&lt;a href="http://www.digra.org:8080/Plone/dl/display_html?chid=http://www.digra.org:8080/Plone/dl/db/11307.57380.pdf" target="_blank"&gt;INFO&lt;/a&gt;/&lt;a href="http://www.digra.org:8080/Plone/dl/db/11307.57380.pdf" target="_blank"&gt;Full Text&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;Rao, Valentina - "&lt;b&gt;How to SayThings with Actions I: a Theory of Discourse for Video Games for Change&lt;/b&gt;" (&lt;a href="http://www.digra.org:8080/Plone/dl/display_html?chid=http://www.digra.org:8080/Plone/dl/db/11312.32336.pdf" target="_blank"&gt;INFO&lt;/a&gt;/&lt;a href="http://www.digra.org:8080/Plone/dl/db/11312.32336.pdf" target="_blank"&gt;Full Text&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;van Meurs, Richard - "&lt;b&gt;And ThenYou Wait: The Issue of Dead Time in Social Network Games&lt;/b&gt;" (&lt;a href="http://www.digra.org:8080/Plone/dl/display_html?chid=http://www.digra.org:8080/Plone/dl/db/11301.17513.pdf" target="_blank"&gt;INFO&lt;/a&gt;/&lt;a href="http://www.digra.org:8080/Plone/dl/db/11301.17513.pdf" target="_blank"&gt;Full Text&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;van Zwieten, Martijn - "&lt;b&gt;DangerClose: Contesting Ideologies and Contemporary Military Conflict in First PersonShooters&lt;/b&gt;" (&lt;a href="http://www.digra.org:8080/Plone/dl/display_html?chid=http://www.digra.org:8080/Plone/dl/db/11312.17439.pdf" target="_blank"&gt;INFO&lt;/a&gt;/&lt;a href="http://www.digra.org:8080/Plone/dl/db/11312.17439.pdf" target="_blank"&gt;Full Text&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;Nieborg, David - "&lt;b&gt;The winnertakes all: Standardization and console games&lt;/b&gt;" (&lt;a href="http://www.digra.org:8080/Plone/dl/display_html?chid=http://www.digra.org:8080/Plone/dl/db/11313.53599.pdf" target="_blank"&gt;INFO&lt;/a&gt;/&lt;a href="http://www.digra.org:8080/Plone/dl/db/11313.53599.pdf" target="_blank"&gt;Full Text&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;van Roessel, Lies, with Jeroen van Mastrigt - "&lt;b&gt;Collaborationand Team Composition in Applied Game Creation Processes&lt;/b&gt;" (&lt;a href="http://www.digra.org:8080/Plone/dl/display_html?chid=http://www.digra.org:8080/Plone/dl/db/11301.53001.pdf" target="_blank"&gt;INFO&lt;/a&gt;/&lt;a href="http://www.digra.org:8080/Plone/dl/db/11301.53001.pdf" target="_blank"&gt;Full Text&lt;/a&gt;)&lt;br /&gt;&lt;br /&gt;Jacobs, Melinda, with Tanja Sihvonen - "&lt;b&gt;InPerpetual Beta? On the Participatory Design of Facebook Games&lt;/b&gt;" (&lt;a href="http://www.digra.org:8080/Plone/dl/display_html?chid=http://www.digra.org:8080/Plone/dl/db/11312.19220.pdf" target="_blank"&gt;INFO&lt;/a&gt;/&lt;a href="http://www.digra.org:8080/Plone/dl/db/11312.19220.pdf" target="_blank"&gt;Full Text&lt;/a&gt;)&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-7392332141382849508?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/7392332141382849508'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/7392332141382849508'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/11/think-design-play-digra-2011-conference.html' title='Think Design Play: DiGRA 2011 Conference papers online'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-1102719275460923053</id><published>2011-11-11T10:37:00.001-08:00</published><updated>2011-11-24T02:28:06.684-08:00</updated><title type='text'>Towards an International Master Degree Game Studies</title><content type='html'>The Executive Board (College van Bestuur) of Utrecht University has awarded the Faculty of Humanities a subsidy (30.000 euro) to develop an International Master Degree Game Studies.&amp;nbsp;In the academic year 2011-2012 we will organize expert meetings with game research groups of the IT University of Copenhagen (&lt;a href="http://itu.dk/en/Uddannelser/Study-Programmes/MSc-in-Games" target="_blank"&gt;Msc in IT: Games&lt;/a&gt;), the University of Potsdam (&lt;a href="http://www.digarec.de/category/news/" target="_blank"&gt;Digital Games Research Center&lt;/a&gt;), the University of West of England (&lt;a href="http://www1.uwe.ac.uk/cahe/smj/research/playresearchgroup.aspx" target="_blank"&gt;Play Research Group&lt;/a&gt;), and the University of Tampere (&lt;a href="http://gamelab.uta.fi/" target="_blank"&gt;Game Research Lab&lt;/a&gt;).&lt;br /&gt;&lt;br /&gt;For more information, contact Joost Raessens (J.Raessens(at)uu.nl).&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-1102719275460923053?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/1102719275460923053'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/1102719275460923053'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/11/towards-international-master-degree.html' title='Towards an International Master Degree Game Studies'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-7932145704972062633</id><published>2011-10-17T02:29:00.000-07:00</published><updated>2011-10-17T02:29:59.820-07:00</updated><title type='text'>Handbook of Computer Game Studies paperback out now.</title><content type='html'>The &lt;b&gt;Handbook of Computer Game Studies&lt;/b&gt;, edited by our own Joost Raessens and Jeffrey Goldstein for The MIT Press and first released in hardcover in 2005, is finally &lt;a href="http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&amp;amp;tid=12770"&gt;on sale&lt;/a&gt; in paperback edition.&lt;br /&gt;&lt;br /&gt;For those who do not own a copy yet, here's the book description from the &lt;a href="http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&amp;amp;tid=12770"&gt;MIT Press&lt;/a&gt; website. The table of content can be found &lt;a href="http://mitpress.mit.edu/catalog/item/default.asp?ttype=2&amp;amp;tid=12770&amp;amp;mode=toc"&gt;here&lt;/a&gt;.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;&lt;a href="http://mitpress.mit.edu/images/products/books/9780262516587-f30.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"&gt;&lt;img border="0" height="320" src="http://mitpress.mit.edu/images/products/books/9780262516587-f30.jpg" width="233" /&gt;&lt;/a&gt;New media students, teachers, and professionals have long needed a comprehensive scholarly treatment of digital games that deals with the history, design, reception, and aesthetics of games along with their social and cultural context. The Handbook of Computer Game Studies fills this need with a definitive look at the subject from a broad range of perspectives. Contributors come from cognitive science and artificial intelligence, developmental, social, and clinical psychology, history, film, theater, and literary studies, cultural studies, and philosophy as well as game design and development. The text includes both scholarly articles and journalism from such well-known voices as Douglas Rushkoff, Sherry Turkle, Henry Jenkins, Katie Salen, Eric Zimmerman, and others.&lt;/blockquote&gt;&lt;blockquote&gt;&amp;nbsp;Contributors consider the “prehistory” of computer games and the development of computer games themselves; game development from the designer’s point of view; empirical research on the psychological effects of computer games, including the use of computer games in clinical and educational settings; the aesthetics of games in comparison to film and literature; the effect of computer games on cultural identity, including gender and ethnicity; the relation &amp;nbsp;of computer games to social behavior, including, among other matters, the inadequacy of laboratory experiments linking games and aggression and the different modes of participation in computer game culture.&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-7932145704972062633?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/7932145704972062633'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/7932145704972062633'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/10/handbook-of-computer-game-studies.html' title='Handbook of Computer Game Studies paperback out now.'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-7435165946098889295</id><published>2011-07-29T05:58:00.000-07:00</published><updated>2011-07-29T06:00:43.871-07:00</updated><title type='text'>Upcoming event: Videogame Music Symposium</title><content type='html'>&lt;a href="http://www.videogamemusicsymposium.com/uploads/8/0/0/3/8003669/891011.jpeg?501" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 250px; height: 240px;" src="http://www.videogamemusicsymposium.com/uploads/8/0/0/3/8003669/891011.jpeg?501" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;On September 13, Utrecht University will be hosting the &lt;b&gt;Videgame Music Symposium&lt;/b&gt; aimed at new media, game studies &amp;amp; musicology students and researchers as well as videogame designers and composers. From the &lt;a href="http://www.videogamemusicsymposium.com/index.html" target="_blank"&gt;symposium website&lt;/a&gt;:&lt;/div&gt;&lt;div&gt;&lt;blockquote&gt;With internationally renowned speakers from the fields of game studies and game music research, game designers and students, this one-day symposium at Utrecht University seeks to outline an agenda for videogame music research. The symposium investigates music's contribution to three important domains of videogaming: Play, Fans, and Space. In addition, a game music workshop will enable researchers, students, designers and gamers to join forces in the development and study of videogame music.&lt;/blockquote&gt;&lt;/div&gt;&lt;div&gt;The event is free, but space will be limited! Registration will begin at the &lt;a href="http://www.videogamemusicsymposium.com/index.html" target="_blank"&gt;symposium website&lt;/a&gt; on 13 August2011.&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-7435165946098889295?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/7435165946098889295'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/7435165946098889295'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/07/upcoming-event-videogame-music.html' title='Upcoming event: Videogame Music Symposium'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-4513493511552802305</id><published>2011-07-20T05:42:00.000-07:00</published><updated>2011-07-20T10:42:42.481-07:00</updated><title type='text'>Sybille Lammes receives ERC Starting Grant for "Charting the Digital" research project</title><content type='html'>&lt;div&gt;&lt;a href="http://gamesconference.hku.nl/images/made/images/uploads/speakers/1257849627-_978_450_s_cy_100.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 480px; height: 221px;" src="http://gamesconference.hku.nl/images/made/images/uploads/speakers/1257849627-_978_450_s_cy_100.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;More good news! The European Research Council (&lt;a href="http://erc.europa.eu/" target="_blank"&gt;ERC&lt;/a&gt;) has awarded our own Sybille Lammes with a prestigious ERC Starting Grant!&lt;br /&gt;&lt;br /&gt;Here's a description of the "&lt;b&gt;Charting the Digital&lt;/b&gt;" research project, which will involve Lammes as principal investigator, a postdoc and two PhD positions:&lt;br /&gt;&lt;blockquote&gt;The key objective of this research programme is to investigate to what extent and how digital maps can be considered as new techno-cultural phenomena that have altered our way of being in and moving through our spatial environments. Digital maps allow a greater degree of interaction between users and mapping interfaces than analogue maps do. Instead of just reading maps, users have far more influence on how maps look. Whether a navigation device that adjusts its route-display according to where the driver chooses to go, or a map in a computer-game that is partly created by players, maps have become more interactive and are now co-produced by their users.&lt;br /&gt;&lt;br /&gt;Part of this extensive research project investigates how digital maps are related to play. It focusses on a two-fold cultural paradigm shift that occurred since the emergence of digital maps and a parallel process of cultural ludification. Theses two shifts come together in a myriad of playful mapping practices that people nowadays engage with and that will be examined in this project.&lt;/blockquote&gt;The press release from the Utrecht University can be found &lt;a href="http://www.uu.nl/NL/Actueel/Pages/Europesesubsidievooronderzoeknaardigitaleplattegronden.aspx" target="_blank"&gt;here &lt;/a&gt;(in dutch). &lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-4513493511552802305?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/4513493511552802305'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/4513493511552802305'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/07/sybille-lammes-receives-erc-starting.html' title='Sybille Lammes receives ERC Starting Grant for &amp;quot;Charting the Digital&amp;quot; research project'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-6758697137710297749</id><published>2011-07-20T05:29:00.000-07:00</published><updated>2011-07-20T05:56:14.595-07:00</updated><title type='text'>Teun Dubbelman receives Fulbright scholarship</title><content type='html'>&lt;a href="http://www.uu.nl/SiteCollectionImages/Fac_GW/GW_Nieuws/2011/fulbright-scholarship-to-dubbelman.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 180px; height: 135px;" src="http://www.uu.nl/SiteCollectionImages/Fac_GW/GW_Nieuws/2011/fulbright-scholarship-to-dubbelman.jpg" border="0" alt="" /&gt;&lt;/a&gt;The Center for the Study of Digital Games and Play congratulates our own Teun Dubbelman with receiving the prestigious &lt;a href="http://www.fulbright.nl/" target="_blank"&gt;Fulbright scholarship&lt;/a&gt;! &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;From the &lt;a href="http://www.uu.nl/faculty/humanities/EN/Current/news/Pages/20110718-32-scholarship-teun-dubbelman.aspx" target="_blank"&gt;press release&lt;/a&gt;:&lt;div&gt;&lt;blockquote&gt;&lt;div&gt;&lt;br /&gt;Teun Dubbelman MA, PhD candidate at the Research Institute for History and Culture (OGC), has received the prestigious Fulbright scholarship for PhD fellows. He will spend three months at the Massachusetts Institute of Technology to develop design guidelines for story-based computer games. Dutch designers of gaming companies have expressed a need for just that kind of knowledge.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Dubbelman’s PhD research is part of the national GATE-project (Game Research for Training and Entertainment), funded by the government to support the growing Dutch game industry. MIT has the right expertise to translate theoretical concepts into the practice of game design. With his research scholarship, Dubbelman hopes to build a bridge between scientific research and the practice of game development.&lt;/div&gt;&lt;/blockquote&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-6758697137710297749?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/6758697137710297749'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/6758697137710297749'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/07/teun-dubbelman-receives-fulbright.html' title='Teun Dubbelman receives Fulbright scholarship'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-3802572838107320620</id><published>2011-07-18T04:10:00.000-07:00</published><updated>2011-07-18T04:31:55.808-07:00</updated><title type='text'>DNB Magazine focuses on the Dutch game industry</title><content type='html'>&lt;a href="http://www.dnb.nl/binaries/wellink_tcm46-255276.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 150px; height: 198px;" src="http://www.dnb.nl/binaries/wellink_tcm46-255276.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;div&gt;The recent issue of the magazine published by De Nederlandsche Bank (the Dutch central bank) focuses on the Dutch game industry. It shows how the 160 companies working on games in the Netherlands right now already have a healthy 150 milj. euro turnover. According to the article however, the industry needs to get more ambitious and competitive in order to grow. Working together as a sector through initiatives like the &lt;a href="http://www.dutchgamegarden.nl/" target="_blank"&gt;Dutch Game Garden&lt;/a&gt;, and using the knowledge from research projects like &lt;a href="http://gate.gameresearch.nl/index.php" target="_blank"&gt;GATE&lt;/a&gt;, should push the Dutch game industry in the right direction. &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The issue of DNB Magazine can be found &lt;a href="http://www.dnb.nl/binaries/DNB%20magazine%203%20-%20juli%202011_tcm46-255277.pdf" target="_blank"&gt;here&lt;/a&gt;. &lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-3802572838107320620?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/3802572838107320620'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/3802572838107320620'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/07/dnb-magazine-focuses-on-dutch-game.html' title='DNB Magazine focuses on the Dutch game industry'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-2993692198975237619</id><published>2011-06-17T02:41:00.000-07:00</published><updated>2011-06-17T02:59:44.440-07:00</updated><title type='text'>New: a minor in Game Studies</title><content type='html'>&lt;a href="http://www.uu.nl/SiteCollectionDocuments/corp/Minors-HH.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 480px; height: 126px;" src="http://www.uu.nl/SiteCollectionDocuments/corp/Minors-HH.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: rgb(79, 79, 79); font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px; "&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(79, 79, 79); font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(79, 79, 79); font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(79, 79, 79); font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(79, 79, 79); font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(79, 79, 79); font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(79, 79, 79); font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(79, 79, 79); font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;Starting in college year 2011-2012, we will be offering a full-fledged &lt;b&gt;Minor in Game Studies&lt;/b&gt;. In this &lt;a href="http://www.uu.nl/university/minors/NL/GameStudies/Pages/default.aspx"&gt;minor program&lt;/a&gt;, students will follow three compulsory courses, and a choice of one out of two noncompulsory courses, all of which can be found among the courses listed at our &lt;a href="http://gaputrecht.blogspot.com/p/courses.html"&gt;courses overview&lt;/a&gt;. Students who participate in this minor will meet the requirements to qualify for admission in the &lt;a href="http://newmediastudies.nl/"&gt;New Media &amp;amp; Digital Culture MA program&lt;/a&gt;.&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="line-height: 18px;"&gt;The Minor in Game Studies is meant for students with a broad interest in play and games, with an emphasis on computer games. As such, the minor provides ample opportunity to investigate play and games from various perspectives, including art history, communication studies, literature studies and (new) media studies. The minor program offers an overview of different ways to study games as objects, but also games and play as cultural phenomena which have become an important part of popular culture.&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(79, 79, 79); font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px; "&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(79, 79, 79); font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(79, 79, 79); font-family: Arial, Tahoma, Helvetica, FreeSans, sans-serif; font-size: 13px; line-height: 18px; "&gt;More detailed information about the &lt;b&gt;Minor in Game Studies&lt;/b&gt; can be found &lt;a href="http://www.uu.nl/university/minors/NL/GameStudies/Pages/default.aspx"&gt;here&lt;/a&gt; (in Dutch). &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-2993692198975237619?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/2993692198975237619'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/2993692198975237619'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/06/new-minor-in-game-studies.html' title='New: a minor in Game Studies'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-5665154801110611488</id><published>2011-06-10T03:02:00.000-07:00</published><updated>2011-06-10T03:07:33.639-07:00</updated><title type='text'>WANTED: participants for Best Scene in Town @ PICNIC 2011</title><content type='html'>&lt;a href="http://bestsceneintown.com/wp-content/uploads/2010/08/beeldmerk_bsit.png" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 300px; height: 300px;" src="http://bestsceneintown.com/wp-content/uploads/2010/08/beeldmerk_bsit.png" border="0" alt="" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102); font-family: sans-serif; font-size: 12px; line-height: 19px; "&gt; The &lt;a href="http://newmediastudies.nl/"&gt;New Media &amp;amp; Digital Culture &lt;/a&gt;MA in cooperation with the &lt;a href="http://gamesandplay.org/"&gt;Center for the Study of Digital Games and Play&lt;/a&gt; are looking for enthusiastic Utrecht University students who are willing to represent the university in this year´s &lt;strong&gt;Best Scene in Town &lt;/strong&gt;mobile design challenge&lt;strong&gt; @ PICNIC 2011&lt;/strong&gt;!&lt;/span&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102); font-family: sans-serif; font-size: 12px; line-height: 19px; "&gt;&lt;p style="margin-top: 1em; margin-right: 0px; margin-bottom: 1em; margin-left: 0px; "&gt;From &lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="outline-width: initial; outline-color: initial;"&gt;&lt;a href="http://bestsceneintown.com/"&gt;bestsceneintown.com&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;:  &lt;/p&gt;&lt;p style="margin-top: 1em; margin-right: 0px; margin-bottom: 1em; margin-left: 0px; "&gt;&lt;strong&gt;"Best Scene in Town’ is a mobile design challenge that explores how we can interact with the city through our mobile phones. In ‘Best Scene in Town’ student teams enter a series of hands-on creative sessions to design, develop and ultimately pilot their mobile concepts for a live audience with the &lt;/strong&gt;&lt;strong&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="outline-width: initial; outline-color: initial;"&gt;&lt;a href="http://7scenes.com/"&gt;7scenes&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;strong&gt; platform."&lt;/strong&gt;&lt;/p&gt;&lt;p style="margin-top: 1em; margin-right: 0px; margin-bottom: 1em; margin-left: 0px; "&gt;Mixed student teams from China, U.S.A and The Netherlands explore the rules of how we can interact with locations and people using mobile phones. You do not have to have any technical knowledge to participate. Out-of-the-box thinking and collaboration skills is all that is required!&lt;/p&gt;&lt;p style="margin-top: 1em; margin-right: 0px; margin-bottom: 1em; margin-left: 0px; "&gt;Please read the &lt;span class="Apple-style-span"&gt;&lt;span class="Apple-style-span" style="outline-width: initial; outline-color: initial;"&gt;&lt;a href="http://bestsceneintown.com/challenges/bsit-picnic-11/"&gt;challenge page&lt;/a&gt;&lt;/span&gt;&lt;/span&gt; for more info on the how, what, and where of Best Scene in Town @ PICNIC 2011. &lt;/p&gt;&lt;p style="margin-top: 1em; margin-right: 0px; margin-bottom: 1em; margin-left: 0px; "&gt;If you would like to participate, please let me know at &lt;strong&gt;&lt;em&gt;r.glas&lt;/em&gt;&lt;/strong&gt; &lt;strong&gt;&lt;em&gt;@&lt;/em&gt;&lt;/strong&gt; &lt;strong&gt;&lt;em&gt;uu.nl &lt;/em&gt;&lt;/strong&gt;before june 17.&lt;/p&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-5665154801110611488?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/5665154801110611488'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/5665154801110611488'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/06/wanted-participants-for-best-scene-in.html' title='WANTED: participants for Best Scene in Town @ PICNIC 2011'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-6122374906368240794</id><published>2011-04-08T02:21:00.000-07:00</published><updated>2011-04-08T02:27:31.730-07:00</updated><title type='text'>Debite - boxing ring debate</title><content type='html'>&lt;a href="http://3.bp.blogspot.com/-tmxiOiG8lVY/TZ7Uq9F7tfI/AAAAAAAAAGE/RKidOKzRTak/s1600/Naamloos-2.jpg" onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 99px;" src="http://3.bp.blogspot.com/-tmxiOiG8lVY/TZ7Uq9F7tfI/AAAAAAAAAGE/RKidOKzRTak/s320/Naamloos-2.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5593141621659776498" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;From the blog of &lt;a href="http://rglas.blogspot.com/2011/04/debite-boxing-ring-debate.html"&gt;René Glas&lt;/a&gt;:&lt;blockquote&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102); font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: 13px; line-height: 18px; "&gt;Digital media platform SETUP is hosting a new edition of their &lt;a href="http://setup.nl/content/debite" style="text-decoration: none; color: rgb(34, 136, 187); "&gt;Debite&lt;/a&gt; boxing ring debate evenings on games and game culture (a partnerprogram of the yearly industry event &lt;a href="http://www.festivalofgames.nl/site/" style="text-decoration: none; color: rgb(34, 136, 187); "&gt;Festival of Games&lt;/a&gt; which takes place April 28 &amp;amp; 29).&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102); font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: 13px; line-height: 18px; "&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;I'll be debating with (or against) Dylan Nagel, co-founder of &lt;a href="http://www.paladinstudios.com/cms/" style="text-decoration: none; color: rgb(34, 136, 187); "&gt;Paladin Studios&lt;/a&gt;, on ethical issues in and around social network site games. Other debaters will are &lt;a href="http://gaputrecht.blogspot.com/p/people.html" style="text-decoration: none; color: rgb(34, 136, 187); "&gt;GAP collegue &lt;/a&gt;&lt;a href="http://www.gamespace.nl/" style="text-decoration: none; color: rgb(34, 136, 187); "&gt;David Nieborg&lt;/a&gt;, Festival of Games' Seth van der Meer and &lt;a href="http://www.control-online.nl/" style="text-decoration: none; color: rgb(34, 136, 187); "&gt;Control &lt;/a&gt;publisher Matthijs Dierckx. Keep an eye on &lt;a href="http://www.facebook.com/event.php?eid=175073809209198" style="text-decoration: none; color: rgb(34, 136, 187); "&gt;Debite's Facebook page&lt;/a&gt; to hear what their debate topics will be. You can also register for the event &lt;a href="http://www.facebook.com/event.php?eid=175073809209198" style="text-decoration: none; color: rgb(34, 136, 187); "&gt;there&lt;/a&gt;.&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;/blockquote&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="color: rgb(102, 102, 102); font-family: 'Trebuchet MS', Trebuchet, Verdana, sans-serif; font-size: 13px; line-height: 18px; "&gt;&lt;div&gt;&lt;/div&gt;&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-6122374906368240794?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/6122374906368240794'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/6122374906368240794'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/04/debite-boxing-ring-debate.html' title='Debite - boxing ring debate'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-tmxiOiG8lVY/TZ7Uq9F7tfI/AAAAAAAAAGE/RKidOKzRTak/s72-c/Naamloos-2.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-7026563621879660593</id><published>2011-03-21T04:03:00.000-07:00</published><updated>2011-03-21T04:27:49.598-07:00</updated><title type='text'>Level 5: Mob Fest - Mobile Gaming Festival @ Mediamatic</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-9nnRA1F-EFI/TYc1QRjJINI/AAAAAAAAAF0/v9B8PyzoJko/s1600/203220-500-375.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 320px; height: 145px;" src="http://4.bp.blogspot.com/-9nnRA1F-EFI/TYc1QRjJINI/AAAAAAAAAF0/v9B8PyzoJko/s320/203220-500-375.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5586492416481370322" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;&lt;br /&gt;Mediamatic is hosting a &lt;a href="http://www.mediamatic.net/page/204375/en"&gt;three day festival about mobile gaming&lt;/a&gt; at the Mediamatic Bank (Vijzelstraat 69, Amsterdam), which is the closing event of their impressive &lt;a href="http://www.mediamatic.net/page/166500"&gt;Arcade exhibition&lt;/a&gt;. Day one and two are hosted by GAP member &lt;a href="http://www.themobilecity.nl/author/michiel/"&gt;Michiel de Lange&lt;/a&gt;.&lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;div&gt;From the &lt;a href="http://www.mediamatic.net/page/204375/en"&gt;Mediamatic site&lt;/a&gt;:&lt;br /&gt;&lt;blockquote&gt;&lt;span style="font-weight:bold;"&gt;March 23rd: Thinking Mobile&lt;br /&gt;&lt;/span&gt;&lt;br /&gt;How can mobile games excel beyond the level of ‘play once and never use again’? In other words: what makes a good mobile game? We'll be speaking with Kars Alfrink of Hubbub, Richard Birkin (UK) of Mudlark, and NIMk artist in residence Duncan Speakman (UK). &lt;/blockquote&gt;&lt;blockquote&gt;&lt;b&gt;March 24th: Doing Mobile&lt;/b&gt;&lt;/blockquote&gt;&lt;blockquote&gt;Games are an easy way of addressing complex issues and igniting people to get involved. How can mobile games contribute to a better future? What good can a mobile game do? Louise Down (UK) of Tate Modern, Karel Millenaar of FourceLabs and Emer Beamer of Butterfly Works will be joining us in discussing these questions. &lt;/blockquote&gt;&lt;blockquote&gt;&lt;b&gt;March 25th: Ignite Amsterdam 7&lt;/b&gt;&lt;br /&gt;&lt;/blockquote&gt;&lt;blockquote&gt;Ignite is a fast-paced and merciless evening, full of fresh ideas and clever insights. Speakers get five minutes to present an idea or project. They make use of twenty slides that auto-advance every fifteen seconds. The seventh edition is all about mobile games. We'll be speaking to 15 game developers, journalists, artists and programmers.&lt;/blockquote&gt;&lt;span class="Apple-style-span"&gt;(pic: Couple snapshot, 'Koppelkiek', a social photo game by Hubbub found on Hubbub) &lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-7026563621879660593?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/7026563621879660593'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/7026563621879660593'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/03/level-5-mob-fest-mobile-gaming-festival.html' title='Level 5: Mob Fest - Mobile Gaming Festival @ Mediamatic'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-9nnRA1F-EFI/TYc1QRjJINI/AAAAAAAAAF0/v9B8PyzoJko/s72-c/203220-500-375.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-9069146835610341771</id><published>2011-03-07T01:42:00.000-08:00</published><updated>2011-03-07T01:46:31.104-08:00</updated><title type='text'>Seminar: "Elements for an Insect Game Theory”</title><content type='html'>&lt;a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="http://4.bp.blogspot.com/-lsb7ObxaOsQ/TXSpUlr_WyI/AAAAAAAAAFE/KQiVcD6Zsfo/s1600/insectmedia.jpg"&gt;&lt;img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 400px; height: 138px;" src="http://4.bp.blogspot.com/-lsb7ObxaOsQ/TXSpUlr_WyI/AAAAAAAAAFE/KQiVcD6Zsfo/s400/insectmedia.jpg" border="0" alt="" id="BLOGGER_PHOTO_ID_5581272009397984034" /&gt;&lt;/a&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px; "&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-size: 11pt; font-family: Arial; "&gt;&lt;br /&gt;&lt;a href="http://jussiparikka.net/" target="_blank"&gt;&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px; "&gt;&lt;span&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px; "&gt;&lt;span&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px; "&gt;&lt;span&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px; "&gt;&lt;span&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px; "&gt;&lt;span&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px; "&gt;&lt;span&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px; "&gt;&lt;span&gt;&lt;span&gt;&lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px; "&gt;&lt;span&gt;&lt;span&gt;&lt;span style="font-size: 11pt; font-family: Arial; "&gt;&lt;a href="http://jussiparikka.net/" target="_blank"&gt;Jussi Parikka&lt;/a&gt; will discuss his latest book &lt;i&gt;&lt;span style="font-style: italic; "&gt;&lt;a href="http://www.upress.umn.edu/Books/P/parikka_insect.html" target="_blank"&gt;Insect Media. An Archaeology of Animals and Technology&lt;/a&gt;&lt;/span&gt;&lt;/i&gt;. In this book, Parikka &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span&gt;&lt;span style="font-size: 11pt; font-family: Arial; "&gt;uncovers the insect logic that informs contemporary media technologies and the network society.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: Arial; font-size: 15px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: arial, sans-serif; font-size: 13px; "&gt;&lt;span&gt;&lt;span style="font-size: 11pt; font-family: Arial; "&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: Arial; font-size: 15px; "&gt;More info about the seminar can be found on our &lt;a href="http://gaputrecht.blogspot.com/p/events.html"&gt;events page&lt;/a&gt;.&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-9069146835610341771?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/9069146835610341771'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/9069146835610341771'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/03/seminar-elements-for-insect-game-theory.html' title='Seminar: &quot;Elements for an Insect Game Theory”'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-lsb7ObxaOsQ/TXSpUlr_WyI/AAAAAAAAAFE/KQiVcD6Zsfo/s72-c/insectmedia.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-3666587777685044418</id><published>2011-03-07T01:27:00.000-08:00</published><updated>2011-03-07T12:54:35.759-08:00</updated><title type='text'>Subsidy awarded to Mobile Learning project</title><content type='html'>&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: Arial; font-size: 15px; "&gt;&lt;img src="http://1.bp.blogspot.com/-dj2IwfuUy5U/TXSmvqL0S6I/AAAAAAAAAE8/iTTOeyM7wt0/s400/download.jpg" style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;width: 226px; height: 73px;" border="0" alt="" id="BLOGGER_PHOTO_ID_5581269175926803362" /&gt;&lt;br /&gt;&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: Arial; font-size: 15px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: Arial; font-size: 15px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: Arial; font-size: 15px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: Arial; font-size: 15px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: Arial; font-size: 15px; "&gt;The Netherlands Organisation for Scientific Research (NWO) and ICT Regie have awarded a subsidy to the Center for the Study of Digital Games and Play (GAP) for the research project &lt;b&gt;Mobile Learning&lt;/b&gt;. The goal of this project is to improve and evaluate the learning results of mobile applications and games that are developed by &lt;a href="http://7scenes.com/" target="_blank"&gt;7scenes&lt;/a&gt;, such as the Games Atelier. The project runs from 2010 till 2012 and involves Utrecht University/GAP, 7scenes and Waag Society’s &lt;a href="http://cllab.waag.org/en/aboutus" target="_blank"&gt;Creative Learning Lab &lt;/a&gt;as main partners. &lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: Arial; font-size: 15px; "&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: Arial; font-size: 15px; "&gt;More info about th&lt;/span&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: Arial; font-size: 15px; "&gt;e &lt;b&gt;Mobile Learning&lt;/b&gt; researc&lt;/span&gt;&lt;span class="Apple-style-span" style="border-collapse: collapse; font-family: Arial; font-size: 15px; "&gt;h project can be found &lt;a href="http://gaputrecht.blogspot.com/p/research.html"&gt;here&lt;/a&gt;…&lt;/span&gt;&lt;/div&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-3666587777685044418?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/3666587777685044418'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/3666587777685044418'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/03/subsidy-awarded-to-mobile-learning.html' title='Subsidy awarded to Mobile Learning project'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/-dj2IwfuUy5U/TXSmvqL0S6I/AAAAAAAAAE8/iTTOeyM7wt0/s72-c/download.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-3876925780938360736</id><published>2011-03-03T06:16:00.000-08:00</published><updated>2011-03-21T04:30:07.552-07:00</updated><title type='text'>Millions invested in Dutch Game Garden</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="https://lh4.googleusercontent.com/-cDhj_z6Lzng/TW-iVxXdvII/AAAAAAAAAcg/35SwsFpXoYA/s1600/dutch-game-garden.bmp" imageanchor="1" style="clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="111" l6="true" src="https://lh4.googleusercontent.com/-cDhj_z6Lzng/TW-iVxXdvII/AAAAAAAAAcg/35SwsFpXoYA/s200/dutch-game-garden.bmp" width="200" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;span style="color: #444444; font-family: Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;div&gt;&lt;span style="color: #444444; font-family: Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: #444444; font-family: Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: #444444; font-family: Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: #444444; font-family: Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: #444444; font-family: Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: #444444; font-family: Verdana;"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;span style="color: #444444; font-family: Verdana;"&gt;The Utrecht-based foundation Dutch Game Garden has received 4 million Euro from the European Union and l&lt;/span&gt;&lt;span style="font-family: Verdana;"&gt;&lt;span style="color: black;"&gt;&lt;span style="color: #444444;"&gt;ocal, regional and national governments in the Netherlands. &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;span style="font-family: Verdana;"&gt;&lt;span style="color: black;"&gt;&lt;span style="color: #444444;"&gt;From press release: &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;blockquote&gt;&lt;span style="color: #575757; font-family: Verdana; font-size: xx-small;"&gt;&lt;span style="color: #575757; font-family: Verdana; font-size: 9pt;"&gt;&lt;span style="font-size: small;"&gt;The contribution ensures Dutch Game Garden is able to continue its mission for the coming five years: to establish a better climate for new companies, create more job opportunities and more possibilities for innovation in the Dutch game industry. The more full-fledged companies and start-ups Dutch Game Garden is able to attract, the more companies may profit from a spirit of collaboration, resulting in strong economical impulses.&lt;span id=""&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span style="color: #575757; font-family: Verdana; font-size: small;"&gt;&lt;span style="color: #575757; font-family: Verdana; font-size: 9pt;"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;span style="font-family: Verdana;"&gt;&lt;a href="http://www.dutchgamegarden.nl/news.php" target="_blank"&gt;&lt;span style="color: #c27ba0;"&gt;More info...&lt;/span&gt;&lt;/a&gt;&lt;/span&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-3876925780938360736?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/3876925780938360736'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/3876925780938360736'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/03/together-with-local-regional-and.html' title='Millions invested in Dutch Game Garden'/><author><name>GAP</name><uri>http://www.blogger.com/profile/13712750569605321374</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='https://lh4.googleusercontent.com/-cDhj_z6Lzng/TW-iVxXdvII/AAAAAAAAAcg/35SwsFpXoYA/s72-c/dutch-game-garden.bmp' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-5325117155603745025</id><published>2011-03-01T01:15:00.000-08:00</published><updated>2011-03-01T12:41:04.836-08:00</updated><title type='text'>Expert Meetings: The Future of Serious Gaming</title><content type='html'>The &lt;a href="http://www.stt.nl/STT_Home.aspx?pgeId=242"&gt;STT Netherlands Study Centre for Technology Trends&lt;/a&gt; recently organised two expert meetings with &lt;b&gt;The Future of Serious Games &lt;/b&gt;as main topic. The presentations of these expert meetings are now online at the STT website &lt;a href="http://www.stt.nl/Verkenningen/Serious_Gaming/Expert_Meetings.aspx?objectName=ForesightPageShow&amp;amp;objectId=43&amp;amp;fstId=40"&gt;HERE&lt;/a&gt;. Below is one such presentation by GAP research member &lt;a href="http://gaputrecht.blogspot.com/p/people.html"&gt;Michiel de Lange&lt;/a&gt;, which deals with mobile media technology, urban life and playful identities.   &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;br /&gt;&lt;iframe src="http://player.vimeo.com/video/20013401?byline=0&amp;amp;portrait=0&amp;amp;color=c9ff23" width="350" height="197" frameborder="0"&gt;&lt;/iframe&gt;&lt;br /&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;The Expert Meetings: The Future of Serious Games is a joined initiative by &lt;a href="http://www.stt.nl/STT_Home.aspx?pgeId=242"&gt;STT Netherlands Study Centre for Technology Trends&lt;/a&gt; and &lt;a href="http://gate.gameresearch.nl/"&gt;GATE Game Research for Training and Education&lt;/a&gt; (the latter of which GAP is also &lt;a href="http://gaputrecht.blogspot.com/p/research.html"&gt;involved&lt;/a&gt; in).  &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-5325117155603745025?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/5325117155603745025'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/5325117155603745025'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/03/expert-meetings-future-of-serious.html' title='Expert Meetings: The Future of Serious Gaming'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-3858095355527437563</id><published>2011-02-28T03:40:00.000-08:00</published><updated>2011-02-28T04:04:32.860-08:00</updated><title type='text'>Utrecht University opens Gamelab</title><content type='html'>&lt;p class="MsoNormal"&gt;&lt;span class="Apple-style-span"&gt;&lt;span class="apple-style-span"&gt;&lt;span class="Apple-style-span"&gt;We congratulate our colleagues in &lt;a href="http://www.gametechnologie.nl/"&gt;Game and Media Technology&lt;/a&gt; with the launch of their Gamelab, a joined venture of the Department of Computing Sciences, Utrecht University, and Microsoft Corporation.&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;span class="Apple-style-span"&gt;From Microsoft's &lt;a href="http://www.microsoft.com/netherlands/nieuws/nieuwsbericht.aspx?id=406"&gt;press release&lt;/a&gt; (in Dutch):&lt;/span&gt;&lt;div&gt;&lt;span class="Apple-style-span"&gt;&lt;br /&gt;&lt;/span&gt;&lt;/div&gt;&lt;div&gt;&lt;p class="MsoNormal"&gt;&lt;span style="line-height: 115%; "&gt;&lt;span class="Apple-style-span"&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;blockquote&gt;&lt;p class="MsoNormal"&gt;&lt;span style="line-height: 115%; "&gt;&lt;span class="Apple-style-span"&gt;Op dinsdag 1 maart opent Universiteit Utrecht officieel het Gamelab: een plek waar nieuwe games met behulp van geavanceerde technologieën ontwikkeld worden. Dit initiatief werd mogelijk door de samenwerking van Microsoft met het departement Informatica van de Universiteit Utrecht.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="line-height: 115%; "&gt;&lt;span class="Apple-style-span"&gt;&lt;br /&gt;In september startte Universiteit Utrecht met de nieuwe studierichting Gametechnologie,  speciaal gericht op de technologische achtergronden van games. Om studenten en docenten optimaal te faciliteren werd de samenwerking gezocht met Microsoft, dat de nieuwste hard- en software beschikbaar stelt. “Zo openen we 1 maart het Gamelab, door studenten al snel omgedoopt tot Gamehol, een plek voor de ontwikkeling van nieuwe games en het experimenteren met nieuwe technologieën”, aldus Maarten-Jan Vermeulen, Academic Lead bij Microsoft.&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal"&gt;&lt;span style="line-height: 115%; "&gt;&lt;span class="Apple-style-span"&gt;&lt;br /&gt;Het Gamelab werd direct na de officieuze opening intensief gebruikt door de studenten om games te ontwikkelen voor de PC en Xbox 360. Adriaan Jansen, voorzitter van studenten game development club DGDARC is enthousiast: “Het Gamelab is een perfecte werkomgeving voor studenten die serieus aan de slag willen met game development."&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/blockquote&gt;&lt;p class="MsoNormal"&gt;&lt;span style="line-height: 115%; "&gt;&lt;span class="Apple-style-span"&gt;&lt;/span&gt;&lt;span class="Apple-style-span"&gt;&lt;o:p&gt;&lt;/o:p&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-3858095355527437563?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/3858095355527437563'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/3858095355527437563'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/02/utrecht-university-opens-gamelab.html' title='Utrecht University opens Gamelab'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-202083136203415838</id><published>2011-02-24T07:07:00.001-08:00</published><updated>2011-02-24T07:08:42.718-08:00</updated><title type='text'>Playing (with) Infographics</title><content type='html'>From the blog of &lt;a href="http://www.reneglas.nl/"&gt;René Glas&lt;/a&gt;:&lt;br /&gt;&lt;br /&gt;&lt;blockquote&gt;I will present at the upcoming Infographics conference (March 4, 2011, see &lt;a href="http://www.infographics.eu/index.php?p="&gt;HERE&lt;/a&gt; for more info). I will be talking about infographics in games, with a focus on different ways information about the state of a game (for example, a charactar's health) can be communicated to players through infographics &lt;span style="font-style:italic;"&gt;within &lt;/span&gt;the game's fictional world. &lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;div&gt;Here's a nice video promotion of the conference: &lt;/div&gt;&lt;div&gt;&lt;br /&gt;&lt;/div&gt;&lt;iframe title="YouTube video player" width="350" height="213" src="http://www.youtube.com/embed/pU1XaQpSnig" frameborder="0" allowfullscreen=""&gt;&lt;/iframe&gt;&lt;/blockquote&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-202083136203415838?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/202083136203415838'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/202083136203415838'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/02/playing-with-infographics.html' title='Playing (with) Infographics'/><author><name>René</name><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='24' height='32' src='http://bp1.blogger.com/_CpLRZdY3CsU/SDKdf0IaKZI/AAAAAAAAAAY/NF9SRy1fRnw/S220/pasfoto5.jpg'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://img.youtube.com/vi/pU1XaQpSnig/default.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-76002112702573237</id><published>2011-02-21T08:20:00.000-08:00</published><updated>2011-03-07T01:56:55.366-08:00</updated><title type='text'>Ludotopia II, 24-25 February</title><content type='html'>&lt;div class="separator" style="clear: both; text-align: center;"&gt;&lt;a href="http://4.bp.blogspot.com/-dJV_Y9wz4NQ/TWKSV9p09MI/AAAAAAAAAbQ/D9hba2cbq1Q/s1600/Hancock_Sea-of-Ice_8002.jpg" imageanchor="1" style="clear: left; cssfloat: left; float: left; margin-bottom: 1em; margin-right: 1em;"&gt;&lt;img border="0" height="87" j6="true" src="http://4.bp.blogspot.com/-dJV_Y9wz4NQ/TWKSV9p09MI/AAAAAAAAAbQ/D9hba2cbq1Q/s400/Hancock_Sea-of-Ice_8002.jpg" width="400" /&gt;&lt;/a&gt;&lt;/div&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Teun Dubbelman will present at the Ludotopia II Conference, The University of Salford, Greater Manchester. This conference on the spatial aspects of computer games is organised by Mathias Fuchs, Espen Aarseth and Stephan Guenzel.&lt;br /&gt;&lt;br /&gt;From the conference website:&lt;br /&gt;&lt;blockquote&gt;"LUDOTOPIA" is the key term and programmatic notion for spatial aspects of computergames. The questions we are interested in range from cartography in games, pervasiveness of game spaces, narrative and spatiality, theories of space as applicable to videogames, space as threat, and analyses of videogame space in terms of traditional conceptions of topology.&lt;/blockquote&gt;&lt;div&gt;&lt;blockquote&gt;Scholars from Game Studies, Philosophy, Media Studies, Cultural Studies and related fields handed in proposals for the Ludotopia I held in Copenhagen in May 2010. Ludotopia II built upon the findings and emerging questions raised at Ludotopia I and tries to critically review and revise the body of research accumulated at an earlier stage. &lt;/blockquote&gt;&lt;b&gt; &lt;/b&gt;&lt;a href="http://creativegames.org.uk/LudotopiaII/" target="_blank"&gt;More info...&lt;/a&gt;&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-76002112702573237?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/76002112702573237'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/76002112702573237'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/02/ludotopia-ii-24-25-february.html' title='Ludotopia II, 24-25 February'/><author><name>GAP</name><uri>http://www.blogger.com/profile/13712750569605321374</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/-dJV_Y9wz4NQ/TWKSV9p09MI/AAAAAAAAAbQ/D9hba2cbq1Q/s72-c/Hancock_Sea-of-Ice_8002.jpg' height='72' width='72'/></entry><entry><id>tag:blogger.com,1999:blog-2377261579701696508.post-3013155226671514462</id><published>2011-02-13T09:31:00.000-08:00</published><updated>2011-02-15T07:18:35.927-08:00</updated><title type='text'>Bastard Culture! now available.</title><content type='html'>&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;From the blog of&amp;nbsp;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;&lt;strong style="font-weight: bold;"&gt;&lt;a href="http://mtschaefer.net/entry/bastard-culture-how-user-participation-transforms-cultural-production/"TARGET="_blank"&gt;Mirko Tobias Schäfer&lt;/a&gt;:&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit; line-height: 15px;"&gt;&lt;strong style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; font-weight: normal; line-height: 20px;"&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;div style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 14px; line-height: 20px; margin: 10px 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;&lt;/div&gt;&lt;blockquote&gt;&lt;span class="Apple-style-span" style="font-family: inherit; line-height: 15px;"&gt;&lt;strong style="font-weight: bold;"&gt;"Profound and meticulously researched work, which has expanded my worldview."&lt;br /&gt;&lt;a class="external" href="http://www.rheingold.com/" style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 14px; font-weight: bold; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;" target="_blank"TARGET="_blank"&gt;Howard Rheingold&lt;/a&gt;, author of&amp;nbsp;&lt;em style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 14px; font-style: italic; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;Smart Mobs. The Next Social Revolution&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;span class="Apple-style-span" style="font-family: inherit; line-height: 15px;"&gt;&lt;strong style="font-weight: bold;"&gt;"Invited or not, the brilliant and not-so-brilliant members of our digital culture are actively participating. We're not just using but changing, repurposing, and re-inventing the technologies set before us. Bastard or not, the reality we are creating together is an odd and often unconscious collaboration between people, corporations, and technology itself. Schaefer has patiently, deliberately, and quite engagingly exposed this hidden landscape of cultural production, and shown us what we might do to direct it toward positive, even evolutionary ends."&lt;br /&gt;&lt;a class="external" href="http://rushkoff.com/" style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 14px; font-weight: bold; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;" target="_blank"TARGET="_blank"&gt;Douglas Rushkoff&lt;/a&gt;, author of&amp;nbsp;&lt;em style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 14px; font-style: italic; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; vertical-align: baseline;"&gt;Program or Be Programmed. Ten Commands for a Digital Age&lt;/em&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;span class="Apple-style-span" style="font-family: inherit; line-height: 15px;"&gt;&lt;strong style="font-weight: bold;"&gt;From the back-cover:&lt;/strong&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;blockquote&gt;&lt;a href="http://3.bp.blogspot.com/-Whj96yILwhc/TVgWRyGOrpI/AAAAAAAAAUc/UOkPmfy1u78/s1600/bastard_culture.jpg" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"TARGET="_blank"&gt;&lt;img border="0" src="http://3.bp.blogspot.com/-Whj96yILwhc/TVgWRyGOrpI/AAAAAAAAAUc/UOkPmfy1u78/s1600/bastard_culture.jpg" /&gt;&lt;/a&gt;&lt;span class="Apple-style-span" style="font-family: inherit; line-height: 15px;"&gt;&lt;strong style="font-weight: bold;"&gt;New online technologies have brought with them a great promise of freedom. The computer and particularly the Internet have been represented as enabling technologies, turning consumers into users and users into producers. Furthermore, lay people and amateurs have been enthusiastically greeted as heroes of the digital era. This thoughtful study casts a fresh light on the shaping of user participation in the context of, among others, popular discourse in and around new media.&lt;br /&gt;Schäfer’s research into hacking, fan communities and Web 2.0 applications demonstrates how the dynamic of innovation, control and interaction have shifted the boundaries of the traditional culture industry into the user domain. The media industry undergoes a shift from creating content to providing platforms for user driven social interactions and user‐generated content. In this extended culture industry, participation unfolds not only in the co‐creation of media content and software‐based products, but also in the development and defense of distinctive media practices.&lt;/strong&gt;&lt;/span&gt;&lt;/blockquote&gt;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;&lt;strong style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; font-weight: normal; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Order the book at&amp;nbsp;&lt;a class="external" href="http://www.aup.nl/do.php?a=show_visitor_book&amp;amp;isbn=9789089642561&amp;amp;l=2" style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; font-weight: bold; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;" target="_blank"&gt;AUP&lt;/a&gt;&lt;/span&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;br /&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;&lt;span class="Apple-style-span" style="line-height: 15px;"&gt;&lt;strong style="font-weight: bold;"&gt;&lt;span class="Apple-style-span" style="font-size: 12px; font-weight: normal; line-height: 20px;"&gt;&lt;span class="Apple-style-span" style="font-family: inherit;"&gt;Download the&amp;nbsp;&lt;a class="internal" href="http://mtschaefer.net/media/uploads/docs/Schaefer_Bastard-Culture_2011.pdf" style="border-bottom-width: 0px; border-left-width: 0px; border-right-width: 0px; border-top-width: 0px; font-size: 12px; font-weight: bold; margin: 0px; padding-bottom: 0px; padding-left: 0px; padding-right: 0px; padding-top: 0px; text-decoration: none; vertical-align: baseline;" target="_blank"&gt;pdf version&lt;/a&gt;.&lt;/span&gt;&lt;/span&gt; &lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/2377261579701696508-3013155226671514462?l=gaputrecht.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/3013155226671514462'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/2377261579701696508/posts/default/3013155226671514462'/><link rel='alternate' type='text/html' href='http://gaputrecht.blogspot.com/2011/02/bastard-culture-now-available.html' title='Bastard Culture! now available.'/><author><name>GAP</name><uri>http://www.blogger.com/profile/13712750569605321374</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/-Whj96yILwhc/TVgWRyGOrpI/AAAAAAAAAUc/UOkPmfy1u78/s72-c/bastard_culture.jpg' height='72' width='72'/></entry></feed>
